Erscheinungsdatum: 20.06.2006, Medium: Taschenbuch, Einband: Kartoniert / Broschiert, Titel: GDI+ Custom Controls with Visual C# 2005, Autor: Serban, Iulian // Brezoi, Dragos // Ward, Adam, Verlag: Packt Publishing, Sprache: Englisch, Schlagworte: COMPUTERS // Programming Languages // C#, Rubrik: Programmiersprachen, Seiten: 276, Informationen: 3:B&W 7.5 x 9.25 in or 235 x 191 mm Perfect Bound on White w/Gloss Lam, Gewicht: 519 gr, Verkäufer: averdo
GDI+ Application Custom Controls with Visual C# 2005 ab 20.99 € als pdf eBook: . Aus dem Bereich: eBooks, Belletristik, Erzählungen,
Pro Visual Basic .NET 2005 and the .NET 2.0 Platform provides an enjoyable, fast-paced, and comprehensive explanation of Microsoft's new .NET 2.0 technologies. It is based on the author's extremely successful and award winning C# and the .NET Platform and is thoroughly updated and revised for the VB.NET 2005 audience. The book shares all the traits of its elder sister - being a fully-rounded and well-paced overview of the new VB.NET 2005 language and the .NET 2.0 platform upon which it is based. Aimed at programmers with little previous coding experience (VB6, Java, or VB.NET 2003), this book is all that you need to get up to date with the latest in Microsoft .NET development. After beginning with a quick tour of the basics, the author focuses on the 'must have' skills for .NET 2.0 programming, especially Object-Oriented Programming and the new features in .NET 2.0, such as Generics. He then moves on to more advanced topics, such as the Intermediate Language (IL) into which all .NET 2.0 code is compiled, together with the core skills readers need to have, such as proficiency with Windows Forms, Web Services, XML Manipulation, .NET Assemblies, and Smart Clients. TOC:Introducing VB .NET and the .NET Platform: The Philosophy of .NET; Building VB.NET Applications.- VB .NET Programming Fundamentals: Fundamentals Part I; Fundamentals Part II.- Object Oriented Programming with VB.NET: Building Encapsulated Classes; Working with Inheritance and Polymorphism; The Garbage Collection Process; Structured Exception Handling; Interface Based Programming; Understanding Delegates and Events; Advanced Class Construction Techniques; Generics.- .NET Assemblies: Understanding .NET Assemblies; Processes, AppDomains and Contexts; Multithreaded Assemblies and Asynchronous Delegates; Type Reflection, Late Binding and Attributes.- Programming with the .NET Libraries: The System.IO Namespace; Object Serialization; The .NET Remoting Layer; Programming with Windows Forms; Graphical Rendering with GDI+; Understanding Smart Clients; XML Manipulation; Data Access with ADO.NET.- Web Applications and XML Web Services: ASP.NET 2.0 Web Pages and Web Controls; ASP.NET 2.0 Web Applications; XML Web Services.
The book is aimed at a business applications audience, and presents designs and techniques useful in that environment. The provided information about the semantics of GDI+ ('Graphics Device Interface') is language agnostic, and the examples are written in C#. A good working knowledge of C# syntax and of the .NET Framework is assumed. TOC:Introduction to GDI+ Drawing Surfaces Pens and Brushes Texts and Fonts Images Printing Graphics paths and Regions Clipping and Invalidation Transformations Architecture Building custom controls Design Time Support Scrolling Regions Mouse Events GDI+ Images in ASP.NET Creating Custom Server Controls Web Services in GDI+ A Better Co-ordinate System (Appendices)
Honeycomb Aeronauticals Alpha Flight Controls ist eines der fortschrittlichsten Steuerhörner; das gegenwärtig für die Flugsimulation am PC zur Verfügung steht. Es wurde konzipiert, um den Anforderungen von Flugsimulator-Nutzern, aber
This Wrox Blox presents WPF along with the Extensible Application Markup Language (XAML), showing developers how to customize existing user interface controls such as the Button, Progress Bar, CheckBox, Radio Button, and Label along with creating two new custom controls. The Windows Presentation Foundation (WPF) released with the .NET 3.0 SDK provides a rich foundation for developing and customizing user interfaces. Unlike existing user interface development tools like GDI and GDI+, WPF is entirely vector-based, offering the developer enhanced two-dimensional and even three-dimensional rendering in the presentation layer. The author customizes these existing controls using XAML to:* Create control templates to define their appearance and behaviors.* Create two new custom controls, one derived from System.Windows.UserControl and the second from System.Windows.Control.* Illustrate the interoperability of WPF content in Windows Forms and Win32 applications.* Create the code samples using Microsoft Visual Studio 2005 with extensions for .NET 3.0 and the .NET 3.0 SDK. These code samples contain four projects: A C# WPF control library that contains the control templates and a User Control containing the customized Windows controls and the two new custom controls; a C# WPF application to host the WPF User Control; a C# Windows Forms application to host the WPF User Control; and a C++ Win32 application to host the WPF User Control.
By using C# and the final beta of NET 2.0, this book covers Windows Forms and GDI+ namespaces thoroughly for the .NET programmer in 2005. Experienced author Matthew MacDonald achieves this by combining careful treatment of the API with detailed discussion of solid user-interface design principles. This is an update for .NET 2.0 of MacDonalds previous edition (1590590457) which gained wide community recognition. Upon reading this edition, you will be equipped to design state-of-the-art Windows interfaces and program graphics, and know how to create your own controls. As a developer, you must know more than simply adding a control to a window. You must be able to create an entire user interface framework that's scalable, flexible, and reusable. Although this book is not a reference manual, it contains detailed discussions about user interface elements youll use on a regular basis. You will learn to use .NET controls, as well as extend them with your own custom controls. TOC:Introduction Chapter 1. Control Class Basics Chapter 2. The Classic Controls Chapter 3. Forms Chapter 4. The Modern Controls Chapter 5. Sound and Media Chapter 6. Custom Controls Chapter 7. Design-Time Support for Custom Controls Chapter 8. The WinBar Chapter 9. Data Controls Chapter 10. The GridView Chapter 11. MDI Interfaces and Workspaces Chapter 12. Dynamic User Interface Chapter 13. GDI+ Basics Chapter 14. Custom Controls with GDI+ Chapter 15. Help and Application-Embedded Support Appendix A. Creating Usable Interfaces